Only thing that will change is that you don't have to launch in 32-bit and you need an injector that is capable of injecting to 64-bit programs. Oh and about the videos on my channel: You probably wont see anything in ECT that would be able to change emitters around or stop players, but the emitter timescale is planned.
Monday, April 21, 2014
Switching to 64-bit
Just a heads up that I've started rewriting the Extended Cinematic Tools .dll file for 64-bit version of BF4 and the next release wont be until I've gotten that ready. I will probably stop updating the 32-bit version if there's no one that absolutely needs it. I also hope that rewriting the whole thing will make it more managed code-wise because the current project is a big mess.