Monday, April 28, 2014

Reminder: Do not use on PB/FF Enabled servers

Decided to test and see if a PB Signature scanner could find anything, and it sure did. This is just to remind everyone that using the tool on PB/FF servers isn't a good idea. If you get unlucky, it will be detected as an "Attempted PunkBuster hack" and you will be banned globally from all ranked servers.

Monday, April 21, 2014

Switching to 64-bit

Just a heads up that I've started rewriting the Extended Cinematic Tools .dll file for 64-bit version of BF4 and the next release wont be until I've gotten that ready. I will probably stop updating the 32-bit version if there's no one that absolutely needs it. I also hope that rewriting the whole thing will make it more managed code-wise because the current project is a big mess.

Only thing that will change is that you don't have to launch in 32-bit and you need an injector that is capable of injecting to 64-bit programs. Oh and about the videos on my channel: You probably wont see anything in ECT that would be able to change emitters around or stop players, but the emitter timescale is planned.

Thursday, April 17, 2014

BF4 Alternative Emblem Network

Here's something I think needs more publicity and users. BF4 AEN lets you have custom-made emblems by redirecting the EA Assets to their own. It's allowed, you can't get banned from it and at least DarkLord (DICE dev) said it's fine.

Here's the link:

Tuesday, April 15, 2014

Extended Cinematic Tools 15.04.2014

-Added Film Grain and Character Lighting to Visual Environment tab.
-You can now select between Sprite DoF and Simple DoF.
-Added color pickers so it's easier to change color values. 
-Added Global FOV Override to Misc/Info tab. Default value is -1 (disabled). 

DO NOT use on ranked / Punkbuster- or FairFight-enabled servers


Saturday, April 12, 2014

DLL Fix - 12.04.2014

-Removed the text that appears when the .dll gets injected. If you haven't been able to use this tool before because it crashed after injecting, this will hopefully resolve that.

DOWNLOAD (.dll only)

Tuesday, April 1, 2014

DLL Hotfix #2 01.04.2014


DLL Hotfix 01.04.2014

-To avoid further confusion, freecamera FOV etc now works in camera #1. 

DOWNLOAD (.dll only)

Extended Cinematic Tools 31.3.2014

-Works with latest patch.
-Did some code changes to Color Correction and Outdoor Light. Hopefully they work on all maps now.
-Rotation speed of the freecamera can now be limited. Acceleration can be disabled, meaning that the camera always rotates at the limited speed regardless of how fast the mouse is moving.
-Automatic update check which will tell you when updates are available.

Don't use on ranked / Punkbuster-enabled servers